5 ways augmented reality apps are changing the game
Past the novelty of Pokemon Go, K-12 is ready to take AR into the classroom. Here's how you get started: https://www.eschoolnews.com/2019/06/24/5-ways-augmented-reality-apps/?utm_content=buffer685fd&utm_medium=social&utm_source=pinterest.com&utm_campaign=buffer 🎮
Lesson Spotlight: Augmented Reality Bringing Nutrition to Life
Can technology change the way students interact with content in their classroom? Making teaching and learning relevant and engaging for students can take many forms. With augmented reality in the classroom, students can bring their ideas to life and represent their thinking in new ways. #sponsored #classtechtips #3DBear #AugmentedRealityInTheClassroom #EducationTechnologyTools