I started this project last Summer but only recently got it finally finished. Always been a big fan of the Half-Life series. So I decided to create a game ready Gordon Freeman character based on the original, with some of my own design flair. I followed the usual steps in the game development pipeline from sculpting to texturing and optimization. Software: Zbrush, 3DS Max, Substance Painter, Marmoset Toolbag. 77k Tris. 4x Texture sets (Head, Body, Hair) Now if only they would release Half…
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